
Computing Matter
AADRL
Team: Joumana Abdelkhalek, Yuan Yao, & Hanbing Zhao
About
Through a series of plaster and fabric-stitching experiments, the workshop explored how geometry and material behaviour influence one another. The initial phase focused on understanding plaster as a fabrication medium.
Frequent folding in the early models created structural weaknesses, prompting the idea of redefining and reinforcing edges.
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The design logic evolved around developing a stitching pattern that strengthens folds by strategically directing plaster through those edges.
Using Rhino and Maya, the team developed a prototype starting from a simple planar module. The plane was bent to form a fold, then replicated to generate the overall structure.
Grasshopper simulations were used to analyze expected water flow and inform the stitching logic, while additional simulations in Maya helped predict how stitching patterns would influence plaster behaviour. Together, these tools refined the relationship between patterning, material response, and final form.

Topical Variations



